Wednesday, 12 November 2008

The Best Moment Of My Second Life

The following post is written by Dandellion Kimban of "Living in the Metaverse" as part of the SL Bloggers Mix & Match Challenge. The topic was suggested by Crap Mariner.

There are nights in second life when the fake stars on our virtual sky are playing with us. Nothing can help that. Especially because we're not even aware something is happening.

Night we're recalling now was special itself. It was Human's birthday,so the two of us, in two different worlds, were heading for a nice intimate evening in club Reactor. We planned a quiet, calm and intimate night. No candle-lights, but cheese and wine for human and a new set of dancing anims for me. But...

He was sitting on the pillows in the corner, occasionally taking a draw from the water-pipe, goggles resting on his forehead. Cyberpunk kid. Looking in my direction. And while I was reading his profile he threw the first IM. I would politely end that conversation but Human pushed my back to the pillows and we started chatting. Soon enough he took my hand and teleported us to the sim I've never heard of before.

In the meanwhile, somewhere on the other end of the Grid, in the area with all those Orientation Islands, another Ruth came to life. She made a few clumsy steps, probably asked a question or two and headed forward into her second life. Knowing her now, she probably went to the nearest hair-shop. Sure that I couldn't care less for another noob in that moment, how could I know that few months later she will come and steal my heart.

My friendly celebration with Human turned to be a date with a cyberpunk guy. Date? Well, maybe. We were running around the streets of Suffugium. Shooting the trash bins, avoiding the police drones and sneaking in the Lex Neva's private rooms, deep behind the sewer system. We were two kids playing around. Liberated in exploring the dystopian sim. Entertained not by all the cool things around as much as by the joy of showing the discoveries to each other.

Months later, that Ruth will turn into glamour blond. We'll run all around the grid, getting our pleasure not in the cool things we find but in showing them to each other.

So, why am I telling you all this as the best moments of my second life? I spent days trying to isolate events that would be in the competition for "the best moment". And it wasn't working. It's not about things happening. It's even less about buildings and sims, clothes and hairs. It's about people we share our lives with. Those cyberpunks and those glam girls that show us the places and who use their hairs to seduce us... they are the magic that makes all those pixels come alive. They make the moments to be remembered.

The Great Post Swap!

Today is the day of reckoning for many of your favourite and some less well known (like me) SL Bloggers. Little over two weeks ago ArminasX Saiman of Second Effects together with Vint Falken put out a call to join the first ever annual Mix and Match Blog Carnival. In a moment of madness, I agreed.

Confused? You will be!

I submitted my suggested topic, one very close to my heart as an avid seeker of all things: "The do's and don't of hosting a treasure hunt in Second Life." However, after being thrown into the mix and tossed around a bit I was designated the topic suggested by ArminasX himself, "The Economics of Freebies" which has been published on Nightflower Blossom's blog, Nightflower Blossoming. Thanks Nightflower!

My topic has been assigned to Tempietto and will be published on the Avatrain blog by Chenin Anabuki.

And here, on The Dressing Up Box, I am thrilled to be welcoming guest author Dandellion Kimban who can normally be found Living in the Metaverse. Her assigned topic is "The Best Moment in Your SL" as suggested by Crap Mariner. I can't wait to see what she comes up with!

Below is a full list of the blogs participating in this challenge - have a nosey through a few of them. I've only read a few so far, but there's some fantastic stuff!


Alphonsus's Random Drivel

Unique Needs

Ari K

The News from BardHaven

Second Life

Second Life

Boned

Botgirl's Second Life Diary

Writing the Sonnet

Common Sensible

The blog of Danni- Christian Socialist Computer Addict

Dusan Writer's Metaverse

Eladrienne's Other Life

What is this crap?

Free Finds For Men

Gany's take on (any) life

Geta

Girl Wonder Speaks...About SL

Gwyn's Home

Harper's Bizarre

Her Royal Highness, Princess Ivory

Ingmann Design Group

Joonie's Journey

T I NY D A N C I N G

Wonderland Travels

One Girl | Two Worlds

Living in the Metaverse

Midcourt

Constructs of a Mind

My SLife on the D List

n0nSLensical!!

Nightflower

Tenth Life

The Poultry Report

Quirky Quaintly

Reading Radar

click heard round the world

Stories From Another Life

Samantha Speaks

Second Effects

The Shockwave Writer

SL Fashion Avengers

Socially Mundane

Second Stindberg

The Insane Life of Stuart Warf

Tempietto

The Dressing Up Box

The Winter Market

All Things Tiessa

Tiyuk's Second Life Adventures

What the Fug?

Wild Words

Metaversally Speaking

Avatrain

JohanYugen.co.uk

Second Life of My Dreams

Vint Falken

Writers in the (virtual) Sky

Aviatrix :: Zoe Connolly

Thursday, 31 July 2008

Geisha Art


I always enjoyed making art, right since back in high school, but I've never ever thought of myself as very good at it. Perhaps I compare too much or set my standards too high (ie. anything less than perfection is failure), but I was totally dumbstruck even back then when I got an A at "O" and then "A" level art. I just enjoyed doing it, making things, drawing people, sculpting. It very much went on the back-burner as I concentrated on my studies at university and then my career, just occasionally taking out a watercolour pad or sketchbook during time off. I suppose one of the reasons I specialised in medical imaging though was because I loved taking pictures. Getting the perfect angle, framing a shot and demonstrating what I wanted to show was a challenge I loved, as was interpreting 2D representations of 3D structures. But I never really thought of it as an extension of my artistic side until recently.

Like many people in Second Life, I was encouraged to try my hand at SL photography by Torley's tutorials. I had started to teach myself photo-editing techniques already, out of necessity mainly, to make posters for the SL club I owned but I was soon doing more than just basic posters. My love of dressing up and putting together costumes in SL, recreating looks such as that of the geisha (way before there were many geisha skins or accessories available) and bollywood, and finding great locations in which to photograph them was something that developed over time until early in 2008 I realised that it was something that gave me so much personal fulfilment I wanted to take it more seriously and spend more time concentrating on.

Soon after deciding this, and leaving the club, I started building - initially full sized sculptures, but quickly moving on to playing with tiny prims, loving the challenge of reproducing full sized works in a wearable form. This lead to me opening my store, ~flirt~, and to me concentrating more on making jewellery. However, I continued to take SL photographs and play with some post-processing, uploading my work to my Flickr account and putting a few of my favourite pictures on display in the store, but it's really been much more of a hobby than a serious pursuit, something for my own enjoyment rather than to show others.

I was therefore very much taken aback when I was approached some weeks ago by Chandra Vita, the Curator of Art of Amatsu Shima, an Okiya in Second Life, who had seen and fallen in love with my picture "Geisha's Gaze" and wanted to build an exhibition around it of geisha-related art. So much so that I didn't really believe her at first. In fact, not until I was asked for a biography and told that the exhibition was opening in less than 48 hours!

For me, in my jewellery design as much as in my photography, it is the making of the piece, the design process and creativity that is important, on a personal level, not the finished product or what other people think about it. It's somehow spiritual. Oftentimes I don't know at the start precisely what I am aiming for, or why, but as the process moves on it reveals itself, together with it's meaning, often a personal revelation or truth, deeper understanding of myself or of a situation. Of course, it thrills me when other people like what I make, when they want to buy and wear my jewellery, or hang my pictures in their homes, but that really is of secondary importance (hence what Peter calls my "crazy" pricing structure, and exactly why he is helping me with the business side of ~flirt~).

So I am incredibly flattered, very honoured and still somewhat surprised to have my work, "Geisha's Gaze" on display of the Aizen Festival and Art Walk Exhibition which opens today, July 31st, and would like to extend the invitation to you all to attend.

From the official invitation:
The geisha and students of Amatsu Shima Okiya cordially invite you to the Aizen Matsuri Festival and ArtWalk Exhibition

The event will begin at 6PM SLT, July 31, 2008 at Amatsu Shima landing point. A LM is attached to this invitation and poster. There we will hear a Keynote by our Okasan Suzanne Logan and hear of the significance of the festival from our Kenjasan Mariposa Upshaw, have music and dancing and perhaps other surprises in store for you.

A marvellous procession will take us from there, go through the shopping district of our community and ArtWalk Exhibition. Four extraordinary artists are showing their work here
on the theme: "Geisha in Art."

We will end in the pavilion where there will be less traditional music, dancing and door prizes. Guided tours will also be available of the art exhibition and other showings of art in our community.

Contact Chandra Vita if you have any questions.

Please join us for the culture and fun. We would all be honored by your attendance.

Despite it's late hour for me here in the UK, I am hoping to attend, and I look forward to seeing you there.

slurl to exhibition

Sunday, 13 July 2008

Exclusive Tiffany Series Jewellery for Relay For Life 2008

I am pleased to bring you the next pieces of The Tiffany Range, an exclusive "one-of-a-kind" set in Pink Diamond & Platinum which is being sold by silent auction at the DiS Momento RFL Benefit Auction in aid of Relay For Life 2008.


The Tiffany Stud Earring

Weighing in at a mere 126 prims each, the subtle design of the Tiffany Studs add class to any outfit. In spite of the number of prims, careful design and build technique has ensured that these gems won't lag you down, their combined Avatar Rendering Cost being only 62.
"Sophistication and class ooze from every twinkling gem"

The Tiffany Drop Earrings

Glittering diamonds set in the finest platinum fall in two strings from a large, rare Pink Diamond encircled by precision placed micro-prim diamonds to form an earring that few will surpass.
"Luxury, elegance, and decadent sexuality in equal measure."

The Tiffany Necklace

The simplest of the Tiffany necklaces but no less beautiful The Tiffany Necklace is hand-built for a perfect fit.
"Strings of naturally twinkling prim diamonds closely encircled her neck, the fine Pink Diamond coming to rest gently between her collarbones, highlighting her soft delicate skin, kissing her most sensitive of places"

The Tiffany Pendant

Using two attachment points (chest & spine) this exquisite piece boasts a combined weight of 346 prims, an ARC less than 50 and two pendant types, to suit shapes of all proportions.

"His finger trailed along the necklace's fluid line, moving down between the soft curve of her breasts, his eyes resting on the large pink gem as it rose and fell with each beat of her heart"

The Double Stranded Tiffany Necklace

The necklace of every woman's dreams, this 417 prim jewel should be worn to be seen in.
"The perfect wedding day gift for your bride, it's beauty can only be enhanced her own."

All pieces in the ~flirt~ Tiffany range have been hand-built for a perfect fit, with consideration for your in-world comfort by causing minimal lag (ARC less than80). Be the first to own a Tiffany set in an exclusive Pink Diamond & Platinum setting and help a cause which touches all of our lives, American Cancer Research, through Relay For Life 2008. The silent auction continues until noon on Tuesday 15th July at the Metro Models Agency in Second Life.

A full range of ~flirt~ Tiffany Jewellery will be available from the "Say I Do" Bridal Expo from Thursday 17th July.

Saturday, 14 June 2008

~flirt~ Relay For Life Tiffany Rings

Flirt is pleased to be offering four limited editions of The Tiffany Ring for Relay For Life 2008. Available at the ~flirt~ mainstore, all proceeds from the sale of these versions will go directly to RFL and American Cancer Research. Please give generously, thank you.

The Tiffany Ring :: RFL Platinum & Pink Diamond Ver.1

The Tiffany Ring :: RFL Platinum & Pink Diamond Ver.2

The Tiffany Ring :: RFL Platinum & Pink Diamond Ver.3

The Tiffany Ring :: RFL Platinum & Pink Diamond Ver.4

slurl to ~flirt~ mainstore

~flirt~ Tiffany Ring




The Tiffany Ring was designed for a dear friend of mine, JoshuaSteven Schism as an engagement ring for his now fiancée, Carly Corleone.

As we talked about the design it became clear that he wanted something out of the ordinary, something that she could show off and be proud of, something a bit different to the rings commonly available on the grid. He left the details to me. As I browsed the net for ideas and inspiration it becaome clear in my mind that I wanted to make something that was slightly ostentatious, something that, in the real world, would be coveted and way above the price bracket of average Joe's like Josh and I, but was still elegant and classy. Something in the vein of the classic Tiffany designs... and, well, diamonds are a girl's best friend! Of course, the design evolved during the creative process to become something unique, but in naming the final design I wanted to reflect the source of my inspiration, credit where credit is due, and the Tiffany Ring was born.

The Tiffany Ring :: Platinum & Diamond

Shortly after finishing the ring, after Carly had said "yes" to Josh, Linden Labs announced the introduction of Avatar Rendering Cost, initially on the Release Candidate viewer, but soon to hit the main viewer. At 178 tiny tortured prims, I feared that the lag caused by such a piece, measurable by everyone around the wearer, would be a major negative incentive to anyone wanting to wear the ring, myself included. After much research, experimentation, and learning about how ARC works, I was finally able to come up with a slightly modified design that had an ARC so low it could almost be ignored (see here for details of that process).

And so, I present to you, The Tiffany Ring. Comprising a single flawless 7.15 carat Linden precious gemstone surronded by double row of 75 melee diamonds set in platinum on a band shouldered by a further double row of diamonds, the ring is available with five central gemstones - Diamond, Ruby, Amethyst, Sapphire and Emerald. With an Avatar Rendering Cost of only 20-25 (minumum possible being 10, suggested avatar total being 500-1000) this ring is the perfect way to show a loved one just how much you care. Two rings are included in the box, fitted to the left and right hand respectively, and whilst sized for the average female hand size (20), it is fitted with a resize script to ensure the perfect fit for every shape. Priced at a very reasonable L$349 and available in-world now.

The Tiffany Ring :: Platinum & Ruby

The Tiffany Ring :: Platinum & Amethyst

The Tiffany Ring :: Platinum & Sapphire

The Tiffany Ring :: Platinum & Emerald

All ~flirt~ rings are available for gift-giving, either delivered directly to the recipient of your choice, or as a transfer-only version presented in a ring box which opens and closes for romantic proposals. Please contact me (Skinkie Winkler) in-world to arrange this.

Friday, 13 June 2008

Recovery Island :: Grand Opening Today

Recovery Island is a new hangout spot for anyone in recovery from any addiction, including friends and family, and is pleased to be officially opening it's doors today, Friday 13th June 2008. Come along and look around, hang out with friends, have a dance and make yourself at home. DJ Crighton Johin will be spinning the decks between 2pm and 5pm for a party hosted by the island's founders, Coughran Mayo and Skinkie Winkler. We look forward to seeing you there!

Recovery Island


On a personal note, Recovery Island is the culmination of a dream I have had for the longest time in SL, made possible by the generosity of Preferred Family Healthcare, and specifically Coughran Mayo who have kindly allowed me to use a parcel of land on their non-profit sim. My sincerest thanks go to them.

The vision was to have a place where anyone in recovery from any addiction can spend time in Second Life, relax and feel "at home".

Chill Out

With occasional organised events and user run spur of the moment parties, I wanted to create a place where people would enjoy spending time in a "safe" environment with other like-minded people.

Curl up with a book or chat with friends

Meet for coffee

Meditate

In building the island we have endeavoured to provide different gathering areas to meet with friends in small or larger groups, and activities including group-run music streaming, dance balls, and games including the Seven Seas Fishing Game. We envisage that the island will be further moulded by it's users to become what they want it to be over time.


Seven Seas Fishing Game

Play


The Two Pines Meeting Centre is available for regular or one off use by any addiction support group at no charge.

Two Pines Meeting Centre

Set on a sky platform to ensure privacy from recreational users below, the meeting centre is accessible only from the island itself. The facilities accommodate small and medium sized groups (max. ~20 people) at present, although this can be increased should there be demand.

Meeting room

Small group area


All are welcome to come and look around the island. Please feel free to contact me or Coughran Mayo if you would like further information or to book the meeting centre.

See you at the party!

slurl for Recovery Island

Saturday, 10 May 2008

Avatar Rendering Cost & Jewellery - Some investigations into reducing ARC

I was a little bit concerned when I read on the Official Linden Blog a few weeks ago about "Avatar Rendering Cost" having just built an absolutely gorgeous, highly detailed and very high prim ring. Would people want to buy fine high prim jewellery once ARC hit the main viewer?

As I routinely use the Release Candidate viewer (unless it has an unbearable bug) it didn't take me long to take a look at how big the damage was from my new design. Ouch! In the red. I wasn't surprised. But it left me wondering.... how does ARC actually work in practice, in what ways could I reduce the ARC of my products, and how would that affect the aesthetics of my work. Would I really have to resort to flat prim texture diamonds?

Over the last few days I have done some "research" - a.k.a. playing with prims. Some of the things I have learnt about "ARC in practice" aren't obvious from the Linden Blog, and some seem to be in direct contradiction. Having chatted to a few designer friends about my findings, I decided to write them up on my blog, so as to share them with the SL(TM) community - perhaps you might find this stuff helpful, or it might help you in your own research.

A quick summary of the key things I've learnt.
  • Transparency is THE single major contributor to ARC. It counts for a score of 4 for each PRIM FACE it is used on - so, a transparent cube counts for 24 in ARC.
  • ARC is not always directly related to number of prims in an attachment (see below)
  • Shiny & Glow add to ARC on a per prim basis, but far less significantly than transparency.
  • Shiny/Glow/Transparency are "all or nothing" costs - low shiny costs the same as high shiny, glow of 0.01 the same as glow of 1.00
  • Multiple attachment's total ARC is not equal to the sum of the individual attachment's ARCs if they share the same texture(s) - the cost is for unique textures (see example below)
  • I've not considered flexi-prims at all as I don't use them. Sorry.

Regarding prim counts and ARC

The most surprising find, for me, has been what seems to be a direct contradiction to the explanations I've read regarding ARC. From the Official Linden Blog ::
"All attachments are then looked at on a per-prim level. The prims are weighted as follows:

- 10 base points for having the prim."

From this, it would seem that any attachment would therefore have a minimum ARC of 10x(number of prims). My experiments, measuring ARC directly, in-world, showed that to not be the case. I didn't test this with normal sized prims as I work with tiny prims, so this is perhaps a feature of tiny prims, their smaller size costing less rendering power, or perhaps it's a bug in the ARC software, or even just me! (I'm blessed, lol). But, certainly for jewellery it seems that high prim counts do NOT in themselves mean a high ARC! Good news for jewellers (and jewellery lovers)!

OK, enough writing, time for me to show you some visual examples. I've written a summarised explanation beneath each picture with the simple maths used.

In the first of the two examples, I have used a simple set of jewellery and looked at what happens to the ARC as I add individual pieces. The jewellery used has no glow, shiny or transparency (~flirt~ Laynie Necklace & A'Dior Earrings Set in Plink).


:: Image 1 ::
:: Image 1 ::
Baseline (clothed) ARC = 479

:: Image 2 ::

:: Image 2 ::
Baseline (clothed) ARC = 479
Baseline + Necklace ARC = 494
Therefore::
Necklace ARC = 15

Necklace has 84 prims
Total Prims = 84


:: Image 3 ::

:: Image 3 ::
Baseline (clothed) ARC = 479
Baseline + 1 earring ARC = 494
therefore::
1 earring ARC = 15

Earring has 7 prims
Total Prims = 7

Note :: An earring of 7 prims has the same apparent ARC as an 84 prim necklace.


:: Image 4 ::

:: Image 4 ::
Baseline (clothed) ARC = 479
Baseline + 2 Earrings ARC = 504
Therefore::
2 Earrings ARC = 25

Earrings are 7 prims each
Total Prims = 14

Note :: Two of the same attachment does not equate to twice the additional ARC, presumably as no new UNIQUE TEXTURES are added.


:: Image 5 ::

:: Image 5 ::
Baseline (clothed) ARC = 479
Baseline + Necklace + 2 Earrings ARC = 514
Therefore::
Necklace + 2 Earrings ARC = 35

Necklace is 84 prims
Earrings are 7 prims each
Total Prims = 98

Note :: Again, the total additional ARC is not equivalent to the sum of it's parts. Textures are only counted once, however many times they are used.


The second example also shows how ARC appears to be unrelated to total number of prims in the attachment. More importantly, it shows how ARC can be significantly reduced, with minimal change to the appearance of the jewellery, certainly not enough difference to be noticeable at un-zoomed distances.

I have used the ring mentioned right at the start of this post. The first set of images are of the ring as I'd originally designed it. These are compared with a copy of the ring which is unchanged apart from removal of all transparency and shiny. I've called these "High ARC Version" and "Low ARC Version" respectively.

:: Image 6 ::

:: Image 6 ::
Baseline (clothed) ARC = 479

Baseline + "High ARC Version" ~flirt~ Tiffany Ring, ARC = 1705
Therefore, "High ARC Version" ~flirt~ Tiffany Ring ARC = 1226

Baseline + "Low ARC Version" ~flirt~ Tiffany Ring, ARC = 489
Therefore, "Low ARC Version" ~flirt~ Tiffany Ring ARC = 10

Number of prims = 178 (both versions)

This huge reduction is ARC is from JUST turning off shiny and transparency on any prim that used them, no other changes were made.


:: Image 7 ::

:: Image 7 ::
"High ARC Version" Ring in build mode :: note number of prims = 178


:: Image 8 ::

:: Image 8 ::
"Low ARC Version" Ring in build mode :: note number of prims = 178

The following images are taken at full zoom in the same light settings. Whilst the snapshot hasn't been optimised for aesthetics, these images give a good comparison of the changes in appearance with removal of transparency & shiny (as well as showing up all the flaws in my workmanship :p).

:: Image 9 ::
"High ARC Version" ~flirt~ Tiffany Ring


:: Image 10 ::
"Low ARC Version" ~flirt~ Tiffany Ring



What the photographs don't show is the slight reduction in "twinkle" between the two versions due to the semi-transparency of the diamonds , an effect that I, personally, like.

So, where does all that leave me?

Well, I will, and already have, be making some changes to the way I build and how I sell my designs. I don't think it is up to me as a designer to tell my customers what they should or shouldn't wear, or if they should or shouldn't be aiming for a low ARC at any given time. However, I can inform them of the rendering cost of my products, and I can give them choices.

As of this week's release, all jewellery I design will have it's ARC at the end of it's name ie. ~flirt~ Tiffany Ring [ARC10], so that customers can see, before they buy an item, if they can sensibly wear it in the way that they wish. Where it is appropriate I will include low and high ARC versions in the folder/box so that someone could, for example, wear the low ARC version of their engagement ring whilst shopping and clubbing, but put the high ARC twinkly one on for special occasions or photographs.

I would LOVE to see other designers follow suit. The most bizarre things have extra-ordinarily high ARC's. A guy I was chatting to today at a party whose initial ARC was over 10000 found that the major cause was..... his prim ears! Who'd have thought it! As a designer I feel we have some responsibility to not put things out there that are that lag-inducing without fair warning now that we can measure this so easily.

I'd love your feedback and thoughts.

Thursday, 1 May 2008

Your vote needed - PJira issue [#MISC-1124]

Do you, like me, keep an eye on the Fab-Free or FREE*STYLE blogs/groups and take advantage of the fantastic freebies designers make available to their groups? Do you have "IM to Email" turned on? If so, you may well have come across this problem and, like me until this morning, not understood there was a bug underlying it.

It seems that if you have joined certain groups, Muism, magi take shop, and 369 amongst them, even if you have left the group you may receive offline emails from the group owner saying "You have a message from [Group owner's name] waiting for you in Second Life. Log in to see it." This was NOT sent by that person, and they are completely unaware of it.

Despite it not being their fault, the persons named in the emails have been the recipients of abuse regarding this. To quote from one profile ::

"I've received IMs abt emails saying there r msg from me waiting for u in SL. If u don't see msg from me after logging on, it's definitely SL playing tricks on us. I've logged ticketsss to Linden. It's a technical issue NOT caused by me but if I could walk into Linden lab to pull the plug I would. So if u want this to stop, log your tickets too. I am usually not rude but I have to ask u to STOP IM or sending me notes on this & if u swear at me, I promise I will report the abuse. "
[Name withheld so not to worsen her problems]

If you have received ANY of these emails, or even if you haven't, but think this should be fixed, I would urge you please, take a few minutes and vote on [#MISC-1124]

If you have never voted on the Public JIRA, below are instructions::

  1. Click HERE
  2. At the top left click on "log in"
  3. Log into the JIRA using your normal second life name and password
  4. You will be taken straight back to the correct page for [#MISC-1124]
  5. Look at the column on the right hand side
  6. Scroll down until you see "Voting"
  7. Click where it says "Vote For It"
  8. Your name will be added to the list of voters

Linden Labs prioritise which issues are addressed in which order partly on how many votes the issue receives, so PLEASE, make a small difference and vote. Thank you.

Sunday, 13 April 2008

D'em sticks, d'em sticks, d'em... RED sticks...

Phew! I have more red sticks in my inventory right now than you could shake a.... well, a red stick at! That, together with the low grade fever I'm running at present (thanks darling daughter!) and I was ... errr..... inspired *cough* to be creative....

I have named the necklace that evolved after the designer of the masterpiece "Red Stick" from which it is created, Laynie Link. The Laynie Necklace is available, in a red stick, in my store, ~flirt~ for FREE! You really can't miss it.



Image gratuitously pinched from Laynie's Blog

Whilst you are there, there are three other red sticks hidden in-store. One contains some original artwork, one some funky pre-release earrings and one a limited edition Interactions Oversized Oval Ring in Silver and Ruby!

Click HERE for slurl

Saturday, 5 April 2008

~flirt~ Chunky Bracelets

These chunky metallic bangles came about as a result of the Interactions Bangle. I so loved the way that bangle looks I wanted to make a version that was simple and affordable and in colours that would go with absolutely anything. Available singly for L$50 each or L$275 for a Fatpack of 7, they are on special offer this weekend with 40% off ONLY at the ~flirt~ mainstore.

Comes attached to the right wrist, but these are all copiable, so can be worn on either/both wrists as you wish.

Also, as so many of you enjoyed the mini-hunt I had last week, I have hidden a jewel box containing the Copper & Bronze Chunky Bracelet somewhere amongst the rubble that comprises the ~flirt~ mainstore. Find it, and it's yours for L$1.

Simple Interactions

"Simple" merely because they don't include the characteristic wheel of the Interactions range, the 272 hand placed prims that comprise this necklace and earring set do not reflect their name in any other way. In fact the set contains a multi-texture changer written specifically for ~flirt~ by the marvellous Tecak Oyen which allows the wearer to change the metal and/or gemstones at a single click for 24 possible combinations.

Available in-world at both ~flirt~ locations (Juicy and Pamran). Will soon be available OnRez.

Additions to the Interactions Range

This week has been a week of finishing off items and projects and catching up on things. These two additions to the Interactions range are available at both my Mainstore on Juicy (the one that looks like roman ruins) and my new shop on Pamran.

Firstly, a choker. It comes in all eight of the Interactions colourways, and although it is "no modify" it contains a resize script so you can achieve the perfect fit with just a few clicks.

A second bracelet for the range, this one considerably chunkier but bang on trend (if these things are important to you). Shown in two of the eight Interactions colourways.

Talking of "bang on trend", I hope the fashionista's amongst you will love this ring. Try it with a pair of long black gloves for a look that won't leave you ignored.

Again, these are available in the eight Interactions colourways at the ~flirt~ store in-world, and soon (when SL allows people in) OnRez